Tuesday, July 5, 2011
WoW-Inspired WebComic
Then I started farming Cenarian Expedition rep in the Steamvault. The hubby helped out; hilarity ensued. I don't anticipate it being very long, but long enough to set the scene and get out some of the very very funny moments.
I was thinking of taking a bunch of screenshots & tracing over them as my drawing style. Beyond that, I'm little better than the xkcd guys. Because it's short & because it takes place in the Steamvault dungeon, I'm calling it The Steamvault.
It'll really only be funny to other WoW players, but it doesn't diminsh my excitement.
Tuesday, June 28, 2011
Pearl City 2
The premise: So while my Adventuring Party A is off frolicking in the Glass Sea, amidst the Broken Isles and exploring the sunken city of Shyama, what's going on back at Pearl City? Turns out bad stuff. So Adventuring Party B gets to explore that, and probably change the city (for the better, I'm hoping). I've also started setting up a second Pearl City website - but work on that is slow going. Leep in mind I had several months to prepare for the first before I ran. This kinda fell in my lap. So when APA returns back to Pearl City, PRESTO! They see the new website!
Wish me luck. :) I'll post the second website once I get a few podcasts up there.
Saturday, May 7, 2011
PrinceCon D&D Rules in a Campaign Format
How does PrinceCon's game differ from normal D&D? For starters, there are only 4 classes: Hero (fighter), Cleric (cleric), Mage (wizard/sorcerer - all spontaneous spell casting), and Guardian (part hero, part spell caster). Cleric spell lists are dependent on the deity you worship. The big four are Aru (healing spells - suped up healers but useless otherwise), Daglir (metals, earth manipulation, rocks), Gaia (animal and plant spells, polymorph - think Druid) and Mavor (detect lies and alignment, oaths and oathbreakers).
Combat does not happen by initiative. Everyone acts at the same time, but in different phases depending on what action you wish to take. Below is the phase order:
1. Declaration phase - mages declare what spells they are doing
2. Powers phase - if you or an item you have has a 'Power' it goes off here
3. Melee phase - first projectile/ranged, then hand-to-hand, then grapple
4. Clerical phase - Clerics do not have to declare their spells, and these spells occur in this phase
5. Spell Phase - Mage spells go off unless interupted
6. Item phase - Items may be used here for example tying someone up, activating a ring, locking a door
7. Movement phase - All moving takes place here. moving counts as an action, and you may not move if you acted in one of the above phases (except for certain Hero feats I think)
My husband is modifying these PrinceCon rules for his campaign - these were streamlined to make a 46 hour con work. For campaign use, some updates need to be made. I think he's also making the classes better to address problems he sees in power levels.
I will probably document some of these changes/additions here.
Wednesday, March 30, 2011
I ran Maddie Hatter's Tea Party MiniLARP - a 2 hour piece of fluff with the opportunity to get all decked out in fun costumes and sit around drinking tea. We had a fun time, and I'll be continuing the LARP's plot through next year's, where instead of a Tea Party it will be a march to the Red Queen's castle. Below is a brief description of the main characters I had in this year's game, and pictures of the lovely people who played them.
Maddie Hatter: An idealist inventor of high-tech millinery, she announced that she was going to peacefully run as a political opponent of the Red Queen. At the first sign of trouble, though, she ran.
The White Rabbit: Although the White Rabbit was killed years and years ago, he still lives. The Red Queen had found him and saved his life by replacing his internal organs with clockwork parts. Now he's loyal to the Red Queen although being best friends with Maddie Hatter.
Robin Hood: A local insurgent against the violent Red Queen, he used to play pirates with peter Pan, and he's still stealing and causing mayhem (for the resistance, of course). And he might just have to take the resistance into his own hands.
Red Hunter: Red is the Daughter of the Queen's Huntsman, and after Hansel & Gretel's father, the Woodsman, killed her lover (a werewolf) she swore her allegiance to the Red Queen. She's determined to win the feud against the Woods family, even though she's got the hots for Hansel.
Hansel Woods: Hansel is the son of the Woodsman, and was recently poisoned by Grandmother Hunter (mother of the Huntsman) after doing her a good deed. He's trying to keep his sister, Gretel, and Red Hunter, from escalating the family feud.
Gretel Woods: Gretel is the daughter of the Woodsman and was recently poisoned by Grandmother Hunter (mother of the Huntsman) after doing her a good deed. She pledged to help the Red Queen if the Queen would help her crush the Hunter clan. The most important thing in the world is family.
Peter Pan: Peter was captured as a child and sold into slavery in the south before escaping and running away to a southern nation known as Neverland. There he accidentally discovered the Fountain of Youth and ran a rag-tag gang of jungle boys until he met Tinker Bella, a pretty weapons inventor, and decided to leave.
Tinker Bella: A product of a siren and a dying sailor, Tinker Bella is an inventor of magical weaponry. Her masterpiece is a freeze ray which uses the water from the Fountain of Youth, and she is in town to find a buyer. That could be anyone from the resistance, the Red Queen, or just someone with a grudge.
Monday, March 21, 2011
Lamm's PSA
Hehheh. Here is a fun PSA that also functions as a summary of the run that Bob West did with us on Saturday. Its about 4 minutes, and features the song "Such Great Heights."
Sunday, March 20, 2011
The Defeat of Muirhead!!
1. Sitting in hireling hall, our party (two catfolk, one eponi, a fae, and a hobbit) was approached by some chick named Asha having just escaped from being kidnapped and who needed our help.

2. We visit Zerlana who is using her ability to create interdimentional portals at will to train new students.

3. Turns out our Asha really was Muirhead's daughter in disguise! Good thing Zerlana noticed! Yay anti-magic field. Fake-Asha thinks her daddy-o is being controlled by EVIL CRYSTAL SHARDS and she needs our help!

4. We formulate a plan to keep Muirhead busy while Zerlana portals all the gas inside his Zepplin away so the protection spells his tattoo-mages are casting on him are disrupted so we can take him down!

5. Success! Even if we had to pretend to play along with the crazy guy being controlled by EVIL SHARDS, it worked! Zepplin crashed, and we got Muirhead.

6. EVIL SHARDS. Booyah.
Tuesday, March 15, 2011
Relaxicon, Pearl City
I will be running a little one-shot 2 hour social interaciton game, which will be a Tea Party thrown by Maddie Hatter to sponsor their upcoming run for political office in Sherwood Forest. I need to finish up my characters & get them out to my players. I still have tons of spots to fill, sadly. Once the game is over I'll post the characters on here.
I am also running a once-a-month Pathfinder game called Pearl City. The website for that can be found HERE. I wish I hadn't lost my map of the city before I was able to scan it in. Our scanner just broke, so I'm kinda sad.
Monday, March 14, 2011
Notes



My notes eventually progressed into random scribbles, diagrams, and sometimes incomplete phrases that now make little to no sense. And sometimes it just felt useless to even bother.








