People were nice. They were helpful. And above all, they valued and treasured the life of Aru had given all people. Including her. Lamm's disbelief grew to wonder at the optimism and purity of those devoted to Aru, and she strove to distance herself from her past through Aru's teachings. She took up not only the calling as a cleric, but also Aru's Oath not to harm people, even if they attacked her. An oath she would be sorely tested on once she joined the adventurers from Hireling Hall.
Lamm was determined to help others see and benefit from Aru's love and kindness as she had, and made a conscious decision to view the world with an open mind and an open heart. After all, if she had been forgiven for her past, then there was hope for anyone.
***
This past weekend was PrinceCon 36, a yearly 46-hour D&D convention that ROCKS! Players meet up in Hireling Hall and form parties, snag a GM, and go on "4-6" hour runs (see 7-9 hours) using their own house blend rules that were surprisingly easy to learn. This was my first convention, and I was not brave enough to run the entire 46 hours straight through. I arrived Friday at 6 after work, and over the weekend I was in 5 runs, leaving the building for a span of only 5 hours Friday night where I snagged 4 hours of sleep in my own bed, and some food & caffeine at the local grocery.
Upon my return, it has come to my attention that there are those out there (okay, just Tali) who would be interested in a humorous retelling of some of the adventures of this weekend - and possibly future gaming exploits as well. I hope to post some of my scanned notes on the games (not that I expect anyone to be able to read them), character "logs" and adventure summaries. Besides, it will give me an excuse to relive some of the AMAZING puns that flew around this weekend.

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